In person in Manizales · children and teens (5–17)

Here, students don't take classes: they create real solutions.

STEAM learning experiences where they explore, design, collaborate and build along a nine-level journey. Learn, create and transform.

STEAM · Learning by creating Ontario curriculum · OECD · UNESCO Impact-driven projects · SDGs
ManizalesIn-person experience
5–17Ages · from explorer to creator
9 levelsOne journey, not standalone courses
STEAM · SDGsReal-world impact projects
Our approach

What makes EdsDoo different

We don't think of our programs as standalone courses, but as one continuous learning process.

Journeys, not courses

Each project is a stage in a progressive path: nine levels that build on one another, from ages 5 to 17.

The project at the core

Students learn by creating real projects —not isolated activities— linked to the UN Sustainable Development Goals.

Technology as a means

A tool to research, design, create and communicate solutions. The student is always the protagonist, never the software.

Learning journey

The EcoExplorers Journey

A nine-level progression where every student moves from explorer to creator, with projects linked to the SDGs.

0

Junior Eco Explorers

ages 5–7
SDG 15
1

Species Registry

ages 8–12
SDG 15
2

Zero-Waste Mission

ages 8–12
SDG 12
3

Water Registry

ages 8–12
SDG 6

Solution Design

8–12 · capstone
SDG 11
5

From Blocks to Code

ages 13+
SDG 4
6

Data & AI

ages 13+
SDG 13
7

Web & IoT

ages 13+
SDG 9

Innovation with Impact

13+ · capstone
SDG 9
Block-based coding (8–12) Code and languages (13+) ★ Capstone level · your own product from scratch
See all programs
Programs

Find your starting point by age

Each program is a stage in the journey. These are the entry points based on the student's age.

ages 5 – 7

Junior Eco Explorers

Discover the living things around us, explore and create with your hands. The first step of the journey.

See program
ages 8 – 12

Block-based coding

From logging species to designing solutions: students build their first app with real data and impact-driven projects.

See programs
ages 13 +

Code and languages

From blocks to code: data, AI, web and IoT, all the way to building your own product from scratch with impact.

See programs
The EdsDoo experience

Intentionally designed spaces

We treat learning spaces as an active part of the process: designed to spark curiosity, creativity and collaboration.

Flexible and accessible

They adapt to each project; resources invite autonomy.

Integrated technology

In service of learning, not there for show.

Mistakes as opportunities

A safe space to experiment, test and improve.

Community

Voices from the EdsDoo community

EdsDoo connected us with learning and play, and opened a new window for my son into technology and app creation. He clicked with the teachers from day one, and it sparked in him the drive to figure out the steps to reach his goal: building an app. Staying focused was a challenge, but the play and the fun kept him so engaged that he wanted to do everything well to pull it off. Seeing results in a single week was so rewarding for us as parents, and it left him eager to keep learning. I've recommended it to friends and family: no one should miss this space to give their kids wings and bring them closer to technology and AI in a positive way.

A mother and her son, an Eco Explorers participant, smiling together
EdsDoo familyParent of an Eco Explorers participant

My EdsDoo experience was really good because I learned a lot and they taught me many new things. We're also building an app, and I find it really interesting because, when I'm older, I'll be able to use these apps to sell my own products and share my ideas. I really enjoyed learning about this technology.

An EdsDoo student smiling
EdsDoo studentEco Explorers participant
Our story

It began in a classroom, with a question

Teaching in Toronto with a STEAM approach, our founder saw students transform as they explored, designed and created solutions to real problems. Today EdsDoo builds a bridge between Colombia and Canada.

Read our story
Our team

The people behind EdsDoo

An interdisciplinary team bringing together educational leadership, academic rigour and software development in service of meaningful learning experiences.

Meet the team
For schools and organizations

A grounded STEAM model, ready to integrate

Coherent journeys, authentic assessment and international grounding to enrich your teaching. Let's talk about how to bring it in.

Let's talk about EdsDoo

Whether you're a family, a school or a potential partner, book a meeting to learn how EdsDoo works and explore what we could build together.

Message us on WhatsApp

In-person experience in Manizales, Colombia · WhatsApp 300 160 0989