Here, students don't take classes: they create real solutions.
STEAM learning experiences where they explore, design, collaborate and build along a nine-level journey. Learn, create and transform.
What makes EdsDoo different
We don't think of our programs as standalone courses, but as one continuous learning process.
Journeys, not courses
Each project is a stage in a progressive path: nine levels that build on one another, from ages 5 to 17.
The project at the core
Students learn by creating real projects —not isolated activities— linked to the UN Sustainable Development Goals.
Technology as a means
A tool to research, design, create and communicate solutions. The student is always the protagonist, never the software.
The EcoExplorers Journey
A nine-level progression where every student moves from explorer to creator, with projects linked to the SDGs.
Junior Eco Explorers
Species Registry
Zero-Waste Mission
Water Registry
Solution Design
From Blocks to Code
Data & AI
Web & IoT
Innovation with Impact
Find your starting point by age
Each program is a stage in the journey. These are the entry points based on the student's age.
Junior Eco Explorers
Discover the living things around us, explore and create with your hands. The first step of the journey.
See programBlock-based coding
From logging species to designing solutions: students build their first app with real data and impact-driven projects.
See programsCode and languages
From blocks to code: data, AI, web and IoT, all the way to building your own product from scratch with impact.
See programsIntentionally designed spaces
We treat learning spaces as an active part of the process: designed to spark curiosity, creativity and collaboration.
They adapt to each project; resources invite autonomy.
In service of learning, not there for show.
A safe space to experiment, test and improve.
Voices from the EdsDoo community
EdsDoo connected us with learning and play, and opened a new window for my son into technology and app creation. He clicked with the teachers from day one, and it sparked in him the drive to figure out the steps to reach his goal: building an app. Staying focused was a challenge, but the play and the fun kept him so engaged that he wanted to do everything well to pull it off. Seeing results in a single week was so rewarding for us as parents, and it left him eager to keep learning. I've recommended it to friends and family: no one should miss this space to give their kids wings and bring them closer to technology and AI in a positive way.

My EdsDoo experience was really good because I learned a lot and they taught me many new things. We're also building an app, and I find it really interesting because, when I'm older, I'll be able to use these apps to sell my own products and share my ideas. I really enjoyed learning about this technology.

A grounded STEAM model, ready to integrate
Coherent journeys, authentic assessment and international grounding to enrich your teaching. Let's talk about how to bring it in.
Let's talk about EdsDoo
Whether you're a family, a school or a potential partner, book a meeting to learn how EdsDoo works and explore what we could build together.
Message us on WhatsAppIn-person experience in Manizales, Colombia · WhatsApp 300 160 0989